Animus: Difference between revisions
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'''Animus''', or [[Acts#Act 3 - Animus|Act 3]], is one of the [[Paths|three locations]] [[Lore]] gets transported after defeating the [[Barghest]] and confronting [[The Artifact]] in the [[Dark World]], or after completing the previous location the player choose. | |||
Animus has an autumnal theme and has a functioning day and night cycle that goes for twenty-four minutes before looping. All of the inhabitants of this world are talking animals that have routines that'll keep the village in balance. | |||
<!--This will need to be updated as Animus gets worked on and may need some improvements of wording--> | |||
[[File:Animus_Wallpaper.png|thumb|center|600px]] | |||
== Characters == | |||
{{Covers|Avocado|Carli|Cirsi|Emelio}}<br /> | |||
{{Covers|Fern|Mania|Misery|Phil}} | |||
{{Covers|Ramul|Reme|Rhode|Seto}} | |||
<br /> | |||
{{Covers|Sheldon|Shelly|Miranda}} | |||
== Sublocationsa == | |||
[[File:Animus_map_full.png|thumb|496x480px]] | |||
# [[Cirsi's Place]] | |||
# [[Frog_Pond|Frog Pong]] | |||
# [[Vapor_Cave|Vapor Cave]] | |||
# [[Mossback_Farm|Mossback Farm]] | |||
# [[Avocado's Home]] | |||
# [[Fern and Rhode's Home]] | |||
# [[Iron Mines|The Iron Mines]] | |||
# [[Emelio's Home]] | |||
# [[Reme and Ramul's Home]] | |||
# [[Binder's Clock Home]] | |||
<br clear="right" /> | |||
== Gallery == | |||
<gallery position="center" captionalign="center"> | |||
Animus_nameplate.png | Nameplate | |||
</gallery> | |||
== Media == | |||
<gallery position="center" captionalign="center" perrow="4"> | |||
Nomedia.png | |||
</gallery> | |||
[[Category:Location]] | [[Category:Location]] | ||
[[Category:Animus]] |
Revision as of 09:33, 28 January 2021
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Animus, or Act 3, is one of the three locations Lore gets transported after defeating the Barghest and confronting The Artifact in the Dark World, or after completing the previous location the player choose.
Animus has an autumnal theme and has a functioning day and night cycle that goes for twenty-four minutes before looping. All of the inhabitants of this world are talking animals that have routines that'll keep the village in balance.
Characters
Sublocationsa
- Cirsi's Place
- Frog Pong
- Vapor Cave
- Mossback Farm
- Avocado's Home
- Fern and Rhode's Home
- The Iron Mines
- Emelio's Home
- Reme and Ramul's Home
- Binder's Clock Home
Gallery
-
Nameplate