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| {{Stub}}
| | You can find all the locations and characters of [[Animus]] in here. |
| {{Spoiler}}
| | [[Category:Characters]] |
| '''Animus''', or [[Acts#Act 3 - Animus|Act 3]], is one of the [[Paths|three locations]] [[Lore]] gets transported after defeating the [[Barghest]] and confronting [[The Artifact]] in the [[Dark World]], or after completing the previous location the player choose.
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| Animus has an autumnal theme and has a functioning day and night cycle that goes for twenty-four minutes before looping. All of the inhabitants of this world are talking animals that have routines that'll keep the village in balance.
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| <!--This will need to be updated as Animus gets worked on and may need some improvements of wording-->
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| [[File:Animus_Wallpaper.png|thumb|center|600px]] | |
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| == Characters ==
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| {{Covers|Avocado|Carli|Cirsi|Emelio}}<br />
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| {{Covers|Fern|Mania|Misery|Phil}}
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| {{Covers|Ramul|Reme|Rhode|Seto}}
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| <br />
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| {{Covers|Sheldon|Shelly|Miranda}}
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| == Sublocationsa ==
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| [[File:Animus_map_full.png|thumb|496x480px]]
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| # [[Cirsi's Place]]
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| # [[Frog_Pond|Frog Pong]]
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| # [[Vapor_Cave|Vapor Cave]]
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| # [[Mossback_Farm|Mossback Farm]]
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| # [[Avocado's Home]]
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| # [[Fern and Rhode's Home]]
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| # [[Iron Mines|The Iron Mines]]
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| # [[Emelio's Home]]
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| # [[Reme and Ramul's Home]]
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| # [[Binder's Clock Home]]
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| <br clear="right" />
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| == Gallery ==
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| <gallery position="center" captionalign="center">
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| Animus_nameplate.png | Nameplate
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| </gallery>
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| == Media ==
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| <gallery position="center" captionalign="center" perrow="4">
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| Nomedia.png
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| </gallery>
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| [[Category:Location]] | | [[Category:Location]] |
| [[Category:Animus]]
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