Bedhead
A (This article refers to the room the player returns to after saving the game. You may be looking for the room physically present in Lore's House.)
Bedhead, hereafter referred to as the Save Room, is nearly identical to Lore's Room, but is distinct in that it acts as a "one-way hub". Lore will enter this room upon selecting Continue, dying, or resting at a Ledger. The door leads to the last used Ledger, or if the user has tampered with their save file, the location configured for the X and Y position of their character on the map of their choice.
As the game continues, objects will begin to fill the room.[1] These objects appear upon specific player actions. Interacting with the drawer will allow Lore to put on his Sweat Shirt if he is not already wearing it.
Collectibles
Appears after the player fed Baron.
The bowl will either contain Viking Feast Dog Food or Garbage depending on what you feed Baron.
Appears if the player takes the Viking Feast Dog Food Can.
The can will be empty if the player feeds Baron or throws it away. The can will be left unopened if the player takes the can without doing anything with it.
Appears after the player interacts with all of the booktowers in The Spine. Binder will say you've "Met all the booktowers" when its unlocked.
Appears if the player acquires the Axe.
If the player throws the Axe at Barghest at the end of the second fight, the Axe will be missing.
Appears after completing the task set by Phish.
Goose only appears if the player found it.
Given by Joe upon entering Floor 2.
The Hat will disappear from this room after leaving Floor 2.
Given by Lore's Father after defeating The Boss if the requirement for the positive outcome is met.
Given to Lore by Emelio in Emelio's Home if the player chose to play along with Emelio.
Gallery
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All Collectibles
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All Collectibles with the light on
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No Collectibles
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No Collectibles with the light on
Trivia
- The Save Room is the only place where you can choose whether or not to wear the Sweat Shirt after interacting with the drawer.
- Even though the lightswitch explodes at the beginning of the game, it is fully operational within the Save Room.
- Breaking the lightswitch in the hallway of Lore's House (by turning it on and off repeatedly) will cause this lightswitch to appear scorched, though it will still work.